1. Identify questions you should ask during a design sprint retrospective. Select all that apply.
- What went well?
- What’s in the next sprint?
- What can be improved?
- What are my duties?
2. How do design sprint retrospectives help a team address areas for improvement?
- Retrospectives provide the opportunity to retry a design sprint and start tasks from scratch.
- Retrospectives identify the most efficient team members and assign them management roles.
- Retrospectives pinpoint the team members who did not sufficiently complete their tasks.
- Retrospectives ensure the team has sufficient resources and tools to do better next time.
3. Which is the first step in a design sprint?
- Ideate
- Test
- Delegate
- Understand
4. A design sprint is important because:
- Design sprints allow stakeholders to tell you their needs so that you can design solutions for them.
- Design sprints are an effective, time-saving method that focuses on users to define the solution to a problem.
- Design sprints allow you to determine what worked well and what went wrong during a sprint cycle.
5. What’s the best way to plan a design sprint?
- Review or engage in user research, talk with experts, find a common space, create the necessary pace in order to meet our goals in the most efficient way possible.
- Listen to stakeholders and look at competitors, to avoid mistakes and build a better product.
- Set who will work on what and when are the key goals of sprint planning. Only by knowing what we are doing and when it is due, can we be successful.
6. In the fourth phase of a design sprint, what task would an entry-level UX designer typically perform?
- Confirm the design challenge
- Develop design ideas
- Test the prototype
- Create a prototype
7. In the Understand phase of a design sprint, designers get a clear picture of the design challenge. What phase would come next?
- Ideate
- Test
- Prototype
- Decide
8. Can design sprints help teams validate ideas and solve critical design challenges?
- Yes. In design sprints teams can validate ideas, and solve design challenges, through prototyping and testing ideas with customers.
- No. In design sprints teams can either solve critical design challenges or validate ideas, but not both.
- Sometimes. In design sprints teams can test and iterate on existing design solutions, but may not have enough time to solve immediate design challenges.
9. In this step of planning a design sprint, you create icebreakers relevant to the sprint to motivate your team, put them in the right mindset, and help them get comfortable with each other.
- Gather supplies
- Call in the experts
- Plan introductions
- Establish sprint rules
10. What should be included in a design sprint brief? Select all that apply.
- Design sprint challenge
- Resources
- Team introductions
- Project overview
11. Fill in the blank: In a design sprint retrospective, the team works together to review and critique what happened in the sprint _____.
- the team is currently completing
- the team will complete at project end
- the team just finished
- the team is about to start
12. A designer has a design challenge they would like to solve as quickly as possible. What process might be helpful to quickly solve this problem?
- Design ideation
- Ideation and testing
- Design sprint
- Exploration and prototyping
13. Which of the following are important phases of the design sprint process?
- Understanding and ideating
- Planning and implementing
- Development and retrospective
14. Select the statement that best describes design sprint planning.
- Finding a good team and a project sponsor are the most important steps in planning a successful design sprint and creating a better improved product for end users.
- By talking to the experts, looking at the feedback from customers, gathering a team, and working through a solution, we are better able to provide an enjoyable user experience that meets the business’s objectives.
- By listening to stakeholders and looking at our competitors, we can prevent making the same mistakes, create or improve upon existing features, and build a better product.
- Finding a good team and a project sponsor are the most important steps in planning a successful design sprint and creating a better improved product for end users.
- By talking to the experts, looking at the feedback from customers, gathering a team, and working through a solution, we are better able to provide an enjoyable user experience that meets the business’s objectives.
- By listening to stakeholders and looking at our competitors, we can prevent making the same mistakes, create or improve upon existing features, and build a better product.
15. A designer has been tasked with finding test participants for the end of a design sprint. In what phase of the sprint should they begin recruiting users?
- Ideate
- Test
- Understand
- Prototype
16. A design team plans an upcoming sprint. They want to make sure they focus on the right person for this and every design sprint. Who should the design team prioritize in all design sprints?
- The client
- The team lead
- The user
- The designer
17. In this step of planning a design sprint, the user problem you’re trying to solve during the sprint is defined.
- Gather supplies
- Find the right space
- User research
- Call in the experts
18. What is a design sprint brief?
- A process occurring in five phases to solve critical design challenges
- A process to come up with ideas and build off of them to generate solutions
- A document that UX designers share with participants to help them prepare for the design sprint
- A collaborative critique of a team’s design sprint
19. You are in a design sprint retrospective. As a team, you have already discussed what can be improved for later design sprints. What is another question you and the team should answer during the retrospective?
- What tasks are in the next sprint?
- What can we afford in the next sprint?
- What went well in the previous sprint?
- How much did the previous sprint cost?
20. You are about to lead your first design sprint retrospective. How can the feedback from this retrospective ensure that future sprints are even more successful?
- Providing the opportunity to retry a design sprint and start tasks from scratch.
- Making sure the team has sufficient resources and tools to do better next time.
- Identifying the most efficient team members and assigning them to management roles.
- Highlighting the team members who did not sufficiently complete their tasks.
21. Which of the following are steps in a design sprint?
- Delegate and test
- Ideate and prototype
- Understand and interrogate
22. How do design sprints help save money?
- A design sprint removes prototyping from the process which is very expensive.
- A design sprint is limited to a single designer which is less expensive.
- They allow a team to get user feedback before making expensive decisions.
- They allow clients to make cuts to a project early in the design cycle.
23. During a design sprint, an entry-level designer ideates and helps to decide on potential solutions. What additional task does an entry-level designer perform during the first few days of the sprint?
- Scheduling testers
- Planning the next sprint
- Scheduling social activities
- Planning the project budget
24. A designer has decided on a potential solution to a design challenge. What phase is next in their design sprint?
- Understand
- Test
- Ideate
- Prototype
25. Design sprints are important because:
- They launch the product as quickly as possible.
- They prioritize the user.
- They create a path to identify needs of the market.
- They happen over the course of a few months
26. In which step of planning a design sprint does the sprint planner need to account for acoustics and any potential accommodations for anyone who needs them?
- Gather supplies
- Find the right space
- Call in the experts
- Establish sprint rules
27. What should be covered in the logistics section of a design sprint brief? Select all that apply.
- Current state of the project and estimated launch plan
- Name of sprint master and list of attendees
- Key deliverables and objectives to meet at the end of the sprint
- Where and when the sprint will happen
28. A UX team is halfway through a design sprint retrospective. They have already discussed what went well in the sprint. What is another important question to answer in the retrospective?
- How much did we spend?
- What is the next project?
- Who will attend the next meeting?
- What can be improved?
29. A design team plans to work in sprints for an upcoming project. They decide to incorporate a collaborative critique into their workflow. This will allow all team members to give feedback on each sprint so they can learn what went well and what can be improved. Which design sprint process does this describe?
- Design sprint ideation
- Design sprint retrospective
- Design sprint user testing
- Design sprint prototyping
30. Fill in the blank: When a design team reaches the final phase of a design sprint, they can _____.
- identify design challenges
- code their designs
- implement design feedback
- test their prototype
31. What is one step in a design sprint planning process?
- Call in the experts
- Build the final product
- Review new technologies
- Review previous sprints
32. An entry level UX designer’s role is to establish the ground rules of the sprint.
- True
- False
33. In this step of planning a design sprint, ground rules are established in advance to set the tone for the sprint, get everyone on the same page, and help your team stay focused.
- Find the right space
- Call in the experts
- Establish sprint rules.
- Gather supplies
34. A designer is planning an upcoming design sprint. What is the first step they should take?
- Interview experts
- User research
- Review software
- Gather supplies
35. A design sprint is a useful tool to create a user-centered product. Which of the following factors are intentionally limited in a sprint?
- Team size
- Time
- User input
- Creativity
36. In a sprint brief, what section includes what the team wants to create by the end of the sprint?
- Outputs
- Key creations
- Key deliverables
- Products
37. What is a retrospective?
- A collaborative critique of the team’s design sprint
- A team of creatives hired to build a marketing campaign
- An early model of a product that demonstrates functionality
- A time-bound process, with five phases typically spread over five full 8-hour days
38. You are in a design sprint with a wide variety of participants. Why is it important to value the input of every person involved?
- Discussing a problem with multiple people ensures the needs of the client will be met.
- Considering a problem from all angles ensures the best ideas will be adopted.
- Reviewing a problem from multiple perspectives means that every user is equally represented.
- Exploring a problem from multiple perspectives means that many solutions are tested.
39. Which of the following is an important part of post-sprint planning?
- Documentation
- Budget planning
- Launch planning
- Downtime
40. A design team is exploring many possible solutions to a design challenge. What is the next phase in their design sprint?
- Understand
- Decide
- Test
- Ideate
41. In this step of planning a design sprint, the user problem you’re trying to solve during the sprint is defined.
- User research
- Find the right space
- Gather supplies
- Call in the experts
42. When planning a sprint, it’s important to establish the rules of the sprint. The rules make sure everyone is on the same page and focused. Which of the following is another reason to set the rules before the sprint?
- The rules highlight the performance of valuable participants.
- The rules set the tone for a sprint.
- The rules allow for the removal of a participant.
- The rules set the budget for a sprint.
43. When in the design sprint does the design team create a prototype?
- Before the decide phase, and after the test phase
- Before the test phase, and after the decide phase
- During the ideate phase
- During the understand phase
44. Do design sprints help teams prioritize a profit-driven path to market for their designs?
- Yes. Design sprints prioritize a design’s fiscal viability. They help teams identify a profit-driven path to market.
- No. Design sprints prioritize the user. They help teams create a path to market, but they put the user before profit.
- Sometimes. Design sprints may help teams identify a profit-driven path to market. The team needs to choose between a user-first approach and a profit-first approach.
45. In which step of planning a design sprint does the sprint planner make sure that there are protocols in place to document what the team learns in the sprint?
- Establish sprint rules.
- Post-sprint planning
- Call in the experts
- User research
46. When creating a sprint brief, who is considered an approver?
- An ideal potential user of the sprint prototype
- A team lead
- An internal stakeholder who needs to sign off
- A sprint leader